Invasions & recovery
Warrants, deployment and the route to recovering seized property.
- Between invasions
- 30 days
- Discord notice
- 24 hours minimum
- In-game notice
- 1 hour
Begin with a warrant
Gather gang evidence and obtain a lawful search-and-seizure warrant. Notify leaders at their door. Surrender permits legal review and a peaceful inspection; otherwise announce the assault countdown.
Deploy within the limits
Bring full numbers, not allies. Fight within gang territory. Empty vehicles may obstruct routes, but gates stay unlocked. Police may breach doors or walls and parachute in. Helicopters support deployment and intelligence; rooftop and helicopter snipers are prohibited.
Complete the aftermath
Unconscious players remain until completion. A police win requires treatment, legal processing and sentencing. Police and legal staff seize only judge-approved chest quantities, supervised by the Organisations team.
Arrange a recovery attempt
Within 48 hours of defeat, coordinate a police-department assault with the out-of-character police team. Use full numbers and retain alliance, sniper and unconscious-player restrictions. Police victory brings charges, not another chest seizure. Gang victory returns everything seized to leaders’ chests.